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News, Updates and Progress here!

(Bluesky Original Post)

July was nice! But...
Well july was indeed GOOD! But it was the month I took some days to REST!
Making games is fun but the process can be exhausting, and above productivity, resting is always necessary to wake up motivated after that and make more cool things

For those who were expecting something big, my sincere apologies 🙇 "Please Understand".
But don't lose hope! During this month I still managed to test the project, polishing elements and thinking about new ones, the process is going well, and I'm sure in August there will be more things!

FOR EXAMPLE, Save and Load system (FINALLY!) being tested and implemented in Memoware! Improvement of Memories system, books, a bit more of art for respective areas...
So, don't worry, Memoware is still ALIVE, even with a slow pacing.

Furthermore, I'd like to thank - and apologizing - for a small and anticlimatic thread
Please, don't give up the possibility to follow the game if you have this feeling, it's because of all of you this project continues
Thank you and see you next time! ❤️🌟

(Bluesky Original Post)

What a wonderful month! Many things advanced well!
- 1st Area almost complete! Again, only gameplay elements to be implemented
- 2nd Area advancing well in writing, progress...
- 3rd Area equally advancing in story
- 4th ..... -- [[ Hyperlink Blocked ]]

Books system advancing even more! ❤️🌟

And I can say that the overall story of the game is progressing very well! New cutscenes are being implemented and...
New... Characters...?

Kinda ironic to think that one of the most productive months resulted in one of the smallest threads, but I don't think that's a problem. I don't want to spoil anything big
Anyways, i'd like to always thank all of you that make this project continue, thank you very much ❤️

(Bluesky Original Post)

-- Slow development --
The first half of may was very busy in my personal life, unfortunately I don't have much things to say here, HOWEVER, the 2nd half forward things got back on track and with that chill pacing that I talked about last update!

-- 1st Area --
It's going very well! I can affirm that it's progress is half done, now essential gameplay elements will be implemented 🍄
-- New area? --
What? Can someone hear something? 👁️
-- Musics --
To compensate, here is a musical surprise

-- Books --
What? What's this? Is this the main force behind gameplay and story? AND IT'S STARTING TO BE IMPLEMENTED???

-- Still about the "New Demo" --
Plans to update the Demo are still uncertain, but i repeat that if this doesn't happen, i will announce and you can be 100% sure that the next thing you'll play about Memoware will be the FULL GAME!

-- Conclusion --
Again, a month that things went slow and steady, but nothing implies that the game is dead, Memoware is SAFE AND SOUND thanks to all of you ❤️🌟
I wish a great june and be prepared, because a white dog with a certain RUNE is waiting for us on day 4... 👀

(Bluesky Original Post)

-- Development's pace --
The development is at a pace that i consider good, of course it's not rushed or fast, but it's in a level that i feel comfortable enough
-- New area --
The 1st true area is having great progress in many sections! 👀

-- Writing, progress, gameplay --
I feel that things are going well! Story complements with gameplay, and many of the problems and questions to solve are getting a solution, that makes mechanics easy and fit well with the script and lore, cool!

-- A NEW DEMO?! --
Until this moment nothing is confirmed, but i have plans to UPDATE the demo, adding more content not finished/polished
BUT if this don't happen, you can be sure that the next thing you will play about Memoware will be the FULL GAME!

-- Conclusion --
I can't say that this month was suuuuper productive, but i'm certain many things went on and Memoware is standing still!
I just want to say thank you to all of you to give a chance to this project, without y'all this wouldn't be walking as it is!
Thank you ❤️🌟










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